This is an overview for newer players to see what pilots are worth investing in for PVP.This list is based on Halorser’s understanding and knowledge of the game; one of the Top 5 ACES since almost the release of the game. 

Table of Contents

Summary

From left to right: Hitomi, Kemuri, Teresa, Slokai, Ying Qi

From left to right: Archduchess Arseille, Karas, Mutsuki, Windsor, Oscar

 

 

From left to right: Matilda, Layla, Linda, Nanase Shiotsuki, Judith, Meruru, Haruka, Igarashi Meimi, Trista, Wyonna, Masato Akitsu

 

From left to right: Becas, Shivaji, Elaine, Elena, Mephis

 

From left to right: Sasaki Hikaruko, Vesper, Fiona, Carol, Ying Lin, Divine Empress, Wood, Vanessa

 

 

Top Priority

These pilots are pretty much the best main pilots that you can go for, they will almost always be strong and will almost always be the top choices to use in many PvP teams.

Notes in red are “negative” points.

Hitomi – DPS Bruiser

Self revive up to 3 times.

-24% Mech ability cooldown

Amazing on any melee mech

One of the strongest DPS with the correct items/copilot

SS Rare (10% chance in cafe)

 

Teresa – Best General DPS Ranged

High damage active skill

Immune to all debuffs

Up to 28% final damage buff, depending on range

One of the highest statlines in the game

The best general ranged DPS Pilot

S Rare (20% chance in cafe)

 

Slokai – Defensive Ranged DPS

Attacks apply corrosion (anti-heal)

Anti-ranged shield for 2 seconds every 5 seconds

Built in lifesteal

Can become incredibly hard to kill with certain builds

Lower DPS than other ranged pilots

SS Rare (10% chance in cafe)

 

Kemuri – Anti-Range Control Tank

Active skill attracts all nearby enemies to her

Permanent aura that slows all ranged projectiles near her

Self revives when killed to the last position and hp 9 seconds ago

Teleports around and gains a def buff after each teleport

Very difficult to kill with certain builds

Low damage

SS Rare (10% chance in cafe)

 

Ying Qi – Best General Tank

Active skill taunts all enemies, 60% def up and heals 60% hp over 6 seconds.

% chance to block all attacks

Very resistant to debuffs

Reduces final dmg taken by 30% whenever an enemy is near him

Is pretty much the tankiest character in the game

Easy to get (30% chance in cafe)

Newbie friendly (easy to get gear and use from the get-go)

Many players run some kind of counter/s to him

Requires the best gear to survive in the late game

Very low damage

 

Good Pilots

All rounder pilots that are great in most teams.

 

Archduchess Arseille – Anti-buff Bruiser

10% chance to destroy any shield and knockdown enemies

80% chance for melee attacks to remove most buff/s on hit

Active skill applies both skills above and any other proc effects (ex: gear/chassis) on all enemies

Almost mandatory to use defense copilot “Death Struggle” from Karas or Kemuri (self-revive)

Very susceptible to burst damage

Requires a good mech and good gear to use (not new player friendly)

S Rare (20% chance in cafe)

 

Karas – Control Bruiser

Active skill repels all nearby enemies to away from her

Permanent aura that stops all ranged projectiles near her for a duration

Self revives when killed to the last position and hp 9 seconds ago

Teleports around and gains an atk buff after each teleport

SS Rare (10% chance in cafe)

 

Mutsuki – Anti-range AoE Bruiser

Grabs enemies who collide with her and swings them around

Has 3.5 seconds of unyielding (cannot die) after hitting 0% hp and summons damaging balls around her

Anti-ranged shield

Active Skill uses all 3 above skills at once

Her grab can be countered by interference immunity

Immobile during unyielding duration

SS Rare (10% chance in cafe)

 

Windsor – General Support

50% Atk buff to all allies when team uses active skill

40% Def buff to all allies when enemy uses active skill

Team gains 25% SP at the start of the battle

Doesn’t offer much after all actives are used

S Rare (20% chance in cafe)

 

Oscar – Anti-buff Bruiser

Active skill creates clones of your team

Is 21% faster at piloting mechs (movement, mech action CD, weapon switch, action cohesion)

Steals buffs on collision and transfers debuffs

Increased evasion, extra escape action on mechs (who have one)

Requires a good mech and good gear to use (not new player friendly)

 

Generalist Pilots

Good jack of all trades pilots who can be good in almost any mech

 

Becas – Jack of All Trades Generalist

Has 5 seconds of unyielding (cannot die) after hitting 0% hp

Very easy to upgrade

Can use active skill – Fire at Will (reloads and shoots all weapons, lowers cd for melee actions) twice

Can be used in any mech

Is free

Generally falls off in top end PvP due to needing more specialized pilots 

 

Shivaji – Jack of All Trades Generalist

Cannot take more than 3% of maximum hp per hit

15% atk buff and immune to freeze, stun and confusion

Whenever an enemy uses an active skill, gains a 50% atk and def buff and becomes immune to CC for 5 seconds

Can be hard to kill and deals decent damage

Can be used in any mech

Generally falls off in top end PvP due to needing more specialized pilots 

His buff can be cleansed weakening him greatly in late game PvP

His active skill can knock enemies into your own backline

 

Elaine – Jack of All Trades Generalist

First weapon gains 100% atk

Cannot take more than 3% of maximum hp per hit

Has one of the highest stat in the game

A very good melee/ranged generalist who can do good dps and be tanky

Can be used in any mech

Generally falls off in top end PvP due to needing more specialized pilots 

S Rare (20% chance in cafe)

 

Elena – High Sustain Bruiser

16% final dmg buff whenever any enemy is below 50% hp

Built in lifesteal

Every hit taken reduces mech action cooldown by 5%

Upon taking fatal damage, she stealths and her mech action cooldowns are lowered by 50%

Can be used in any melee mech

Susceptible to burst damage

SS Rare (10% chance in cafe)

 

Mephis – Glass Cannon General Ranged DPS

28% chance to ignore most defensive abilities

28% reload speed to all weapons

50% faster rate of fire for all weapons

A great pure DPS ranged pilot

Can be used is any ranged mech

Active skill can be really good, or really bad

Has no defensive skills, is a pure glass cannon

SS Rare (10% chance in cafe)

 

Niche Pilots

These pilots can be very good in specific mechs or specific situations.

 

Matilda – Sin 3 Pilot

Best pilot for Sin 3 due to constant G-Mode (Sin 3 heals during G-mode)

Active skill teleports her around enemies and is in G-mode during the duration

Every 10 hits taken, applies 2 seconds of G-mode

Reduces final dmg taken, up to 40% based on missing hp

At 35% hp, goes into stealth and heals

Hard to use outside of Sin 3

 

Layla – Single-Shot Specialist (Deerstalker and Shamash)

28% chance for single-shot weapons to shoot 5 times instead of once

35% final dmg buff to any enemy that has a debuff

20% atk on non-normal attacks

Active skill shoots the first two weapons multiple times

One of the highest damage pilots in the game when used properly

Relies on % chance to do damage, can really great, or can really be bad 

Only useful for single-shot mechs

S Rare (20% chance in cafe)

 

Linda – Hyper Melee Carry

Active skill doubles the range of melee attacks and boosts melee damage by 100%

20% to apply armor break and knockdown enemies on melee hits

Gets stronger the longer the game goes with a 1% atk boost every 0.5 seconds, up to 100%

When she receives a melee hit, she gains 50% def buff for a short duration

One of the highest damage melee pilots in the game, she can fully demolish an enemy team all by herself

Requires the best gear to function well

Requires a whole team based around protecting her

Relies on getting her active as soon as possible, which can be countered with SP drain

Almost always requires a defensive copilot (Death Struggle from Karas or Kemuri) 

Life steal mandatory to function

SS Rare (10% chance in cafe)

 

Nanase Shiotsuki – Teamwide Anti-CC Support Pilot

-40% debuff duration teamwide aura (does not stop certain debuffs), with the purple gear Radiation Coating, you can reach -100% debuff duration, making your mech/s immune to most debuffs

Good CC with knock up every 1.5 seconds

Has sustain built in (3% heal every action)

Can be used in most mechs

A staple in many high end pvp builds

Requires multiple Radiation Coatings to be effective

Very low damage

Team loses immunity once she is killed

SS Rare (10% chance in cafe)

 

Judith – Vatican Support/Generalist

Gives all Mechanical Vatican faction pilots (including herself) 21% lifesteal

When 4 or more allies are alive and on the field, she increases final damage by 32%

After colliding with an enemy, gains G-mode

Is good in many mechs

SS Rare (10% chance in cafe)

 

Meruru – Taunt Control Tank (Albatross)

Every 10 hits taken, applies 2 seconds of G-mode

Taunts enemy team every few seconds

Teleports when taking damage and gains def/atk buff

High HP from skill (extra 20%)

Can stall entire teams solo

Only really useful in Albatross

Very easy to kill in high end PvP

SS Rare (10% chance in cafe)

 

Haruka – Drone Specialist Nuker

Extremely high burst damage with active skill

Increased evasion, extra escape action on mechs (who have one)

Can melt entire teams if given the chance

Very easy to kill due to no defense copilot

Only useful in mechs who have a drone

SS Rare (10% chance in cafe)

 

Igarashi Meimi – Drone Sustained Damage Specialist 

Active skill has good sustained damage

High sustained mixed damage

Good self sustain with self heal every drone return

Resistant to elemental damage, increased elemental damage

Only useful in drone mechs with high drone counts

Drones have hp and can die when being hit by attacks

 

Trista – Missile Specialist Nuker

Very high burst and sustained damage

Active skill shoots all weapons and can be used twice a match

Starts a match with 33% SP and has very high SP gain rate

Normal/Explosive missiles can inflict random debuffs

Can be very suicidal due to having the akimbo skill (shoots 2 of the same missile weapon together) which causes her to run out of ammo very quickly

A lot of builds for her require farming a very rare pet (INS01)

S Rare (20% chance in cafe)

 

Wynonna – Anti-Range/SP Drain Tank

One of the best active skills in the game, she summons a black hole that sucks in most ranged attacks for 8 seconds

Will freeze and reduce a targeted enemy’s SP continuously, also at 50% hp she will reduce enemy attack and sp aswell

Innately tanky, will block any one attack every 0.6 seconds

No defense copilot slot, very susceptible to concentrated fire

Low damage

SS Rare (10% chance in cafe)

 

Akitsu Masato – Zeorymer Collaboration Pilot

Active skill uses the strongest action of the piloted mech

Gains 3% sp every second

Self heals by 35% (50% in any Zeorymer mech) and gains debuff resistance

% Final def up to 40% depending on current health

One of the best pilots in any Zeorymer mecha

A decent bruiser in other non collaboration mecha

Collaboration Pilot

Can only use full potential in a Zeorymer mecha

 

Early-Late Pilots

Good Early Game Through Early-Late Game Pilots

These pilots can be great for the early game and mid game, but really falls off later on in late game.

 

Sasaki Hikaruko – Early Game Powerhouse

Active skill does massive damage in the early game to all enemies

Free

Doesn’t need a lot of upgrades to be used

Very easy to gear

Falls off heavily the higher you go

Can be countered almost completely by Firm Steel Armor or similar effects

 

Vesper – Early/Mid Game Melee Nuker

Active skill does massive damage in the early/mid game which cannot be countered by Firm Steel Armor or similar effects

30% chance to reflect melee damage to enemies

Resistant to debuffs

Nullies any attack once every 0.6 seconds

Easy to get (30% chance in cafe)

Very susceptible to burst damage

Falls off after copilots are unlocked (lvl 60+) due to no def slot

Active skill can miss a lot 

 

Fiona – Early/Mid Game Damage Soaker Support

Has 5 seconds of unyielding (cannot die) and taunts all enemies after hitting 0% hp

Stealths a random ally every 4.5 seconds

At 50% hp cleanses all debuffs, and gives a 50% def buff to all allies (including herself)

Does very poor damage

Has very low stats

Stealth can be very good or very bad (she can stealth herself)

Collaboration Pilot (unable to obtain outside of event)

 

Carol – Early/Mid Game DPS Damage Soaker

Has 5 seconds of unyielding (cannot die) after hitting 0% hp

First weapon gains 100% atk

Reduces final dmg taken, up to 40% based on missing hp

Great in the early game for soaking damage and dealing damage

Falls off after copilots are unlocked (lvl 60+) due to no def slot

 

Ying Lin – Early/Mid Game Bruiser

Great single target nuke with active skill

Mechs gain an extra melee action that provides an i-frame

Reduces final dmg taken by 30% whenever an enemy is near him

-10% dmg taken, immune to burn, stun, and confusion

A great early/mid bruiser who can dish out plenty of damage and take some in return

Free

Falls off after copilots are unlocked (lvl 60+) due to no def slot

 

Divine Empress – Early/Mid Game Support Bruiser

Active skill removes all debuffs from allies and removes all buffs from enemies

Revives after taking fatal damage with 75% hp

After 10 seconds, gains a massive steroid (99% atk and def buff and immune to status conditions) and heals nearby allies for 6 seconds

One of the best early/mid game bruisers in available

Very susceptible to burst in late game PvP due to not having any defensive skills for the first 10 seconds and after her steroid ends

SS Rare (10% chance in cafe)

 

Wood – Ranged Nuker

Active skill permanently increases magazine size for single/automatic/burst weapons by 120%

28% chance to ignore most defensive abilities

Gets stronger the longer the game goes with a 1% atk boost every 0.5 seconds, up to 100%

Has 5 seconds of unyielding (cannot die) after hitting 0% hp

Can do amazing damage when used in a proper mech (Galahad)

A staple in many early/mid game teams

Hard to use in a lot of mechs due to long reload times after active skill

Falls off after copilots are unlocked (lvl 60+) due to no def slot

S Rare (20% chance in cafe)

 

Vanessa – Support Nuker

Active skill can nuke an area for very high damage

Every 10 hits taken, applies 2 seconds of G-mode

Teamwide 1% HP regen while alive

Immune to EM paralysis, stun and interference

A decent support who can also burst with her active skill

Easy to get

Very low damage outside of active skill

Very susceptible to burst

 

Low Priority / Very Niche / Unproven Pilots

These pilots are not worth investing into unless you like them personally.

 

Very Very Low Priority

These pilots are not worth investing into unless you really really like them personally.

 

General Tips

After level 61 you will unlock copilots. A general rule of thumb is: if the pilot you are using has access to def copilots, USE ONE

Pilot choice is only one third of the balance of PvP. Mechs and gear are the other thirds.

Make sure to level up and upgrade your pilots. Stats matter a lot and your pilots will not perform well without them.

courtesy of Halorser#4347
For more news and game discussions: discord.gg/edenofgaming

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