Dragon Raja – Core Build

Core Build

You get stats in Dragon Raja by setting up your core up with gems.

There are 4 gems –

  • Fire/Red: INT

    • 1 pts add HP by 120, MATK by 5, Multistrike by 2

  • Water/Blue: INS

    • 1 pts add HP by 240, MATK by 2, AP by 2, CDR by 6

  • Wind/Green: DEX

    • 1 pts add HP by 240, MATK by 2, Crit by 4, Multistrike by 4

  • Earth/Yellow: CON

    • 1 pts add HP by 400, PDEF by 2, MDEF by 2, Crit Res by 2

Each class will use different setups based on the stats that they need (stats change per class).

Here are some setups for the different classes (not the only way to set up, they can definitely be changed!)

 

Blademaster:

  • 9 Fire/Red

  • 5 Water/Blue

  • 2 Wind/Green

Since Blademasters are tanks/DPS and already have good base stats for HP/DEF, Earth isn’t really needed. Fire and Wind are for the DPS aspect and Water is for CDR.

Gunslinger:

  • 9 Wind/Green

  • 5 Fire/Red

  • 2 Earth/Yellow

Crit is really important for Gunslingers so they use lots of Wind and as DPS’s they need Fire. Since they need a bit of HP/DEF Earth is good to have.

 

Assassin:

  • 9 Fire/Red

  • 5 Wind/Green

  • 2 Water/Blue

Assassins mainly use Fire as they also are a DPS. Sins also need quite a bit of Crit so have enough Wind.

Soul Dancer:

  • 8 Fire/Red

  • 5 Water/Blue

  • 2 Earth/Yellow

  • 1 Wind/Green (can be changed to an extra fire)

Soul dancers need MATK (for healing/buffs and DPS) so they have more Fire. They need CDR from Water and lack a bit in HP/DEF so also need Earth.

 

Example

Fire side from an SD core → bottom gems will remain the same on all sides of the core

by Noona
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