
ALLIES – Any Ally without Portrait is based on information found in Gallery, and does not include actual amounts of dmg or stat increases | |||||
Tier 1 Cost | Tier 2 Cost | Tier 3 Cost | |||
5* | 10 Flawless B-Gem | 30 Flawless B-Gem | |||
6* | 30 Flawless B-Gem | ||||
I do not recommend whaling hard for allies early, max 5 10x pulls unless over $1k+, focus core first, allies can be grabbed later. | |||||
5* Tier 1 is equivalent to a 6* Tier 1 that is 20 lvls lower | Personal Opinion for early game based on CBT: | ||||
5* Tier 2 is equivalent to a 6* Tier 1 that is 10 lvls lower | Focus on 5* if you have no 6*, if u have 6* focus 6* and their bonds if u have them | ||||
Unable to test Tier 2 6* to T2/3 5* | Shield/Dmg Absorb Allies are incredibly powerful when doing pvp early game. | ||||
Dmg & Stat boosts increase with Lvl, # of enemies and time increase with tier? | |||||
6* | Name | Ultimate | EX/Special | Passive | DMG Type |
Erii Uesugi | Increases DMG dealt by 10% for 10s | When attacking, has a chance to deal PDMG to up to 10 enemies within 5m of the target. The lower the targest HP, the higher the damage dealt up to a maximum of 2x. | Increases character Crit Dmg | ||
Summer Erii | Duckling deals PDMG to up to 3 enemies within 4m of the target and inflicts Aerial. | When attacking, has a chance to deal PDMG to up to 10 enemies within 5m of the target. The lower the targest HP, the higher the damage dealt up to a maximum of 2x. | Enemies damaged by the duckling become marked, taking additional damage from caster. | ||
Luminous | Deals 22631 PDMG to up to 3 enemies within 3m of the target | On taking fatal damage, has a small chance to become temporarily immune to damage and recovering 41700 hp for 15s. | Increases character max HP by 5421 | Phys Dmg | |
Summer Luminous | Creates a shield that absorbs damage for 10s and increases PDEF and MDEF | On taking fatal damage, has a small chance to become temporarily immune to damage and recovering hp for 15s. | Increases character CDR lvl and CDR% | ||
Johann Chu | Deals PDMG to up to 5 enemies within 5m of the target and increasing Crit lvl for 10s. | When attacking, has a chance to deal PDMG to up to 5 enemies within 5m, inflicting Aerial, and causing Burn for 10s. | Increases Crit lvl and Crit% | ||
Summer Johann | Deals PDMG to up to 5 enemies within 5m of the target | When attacking, has a chance to deal PDMG to up to 5 enemies within 5m, inflicting Aerial, and causing Burn for 10s. | Ultimate gains increased damage and grants additional Crit% | ||
Caesar | Deals 11316 PDMG to up to 5 enemies within 5m of the target and increasing PATK and MATK by 380 for 8s | When hit, chance to trigger, remove control effects from up to 5 allies within 10m, increasing MSPD by 35%, Dodge% by 15% and Hit% by 100% for 10s. | Increases characters Dodge% | Phys Dmg | |
Summer Caesar | Deals PDMG to up to 5 enemies within 4m of the target, reducing their MSPD for 10s | When hit, chance to trigger, remove control effects from up to 5 allies within 10m, increasing MSPD by 35%, Dodge% by 15% and Hit% by 100% for 10s. | Increases damage | ||
NoNo | Deals 16941 PDMG to up to 5 enimes within 5m of the target and increasing character AP lvl by 790. | Chance to support up to 5 allies within 5m, increasing their AP% by 20% for 20s. | AP lvl increased by 98, AP% increased by 2% | Phys Dmg | |
Summer NoNo | Deals PDMG to up to 5 enemies within 6m of the target and decreasing the target’s ATK for 8s | Chance to support up to 5 allies within 5m, increasing their AP% by 20% for 20s. | Reduces damage taken | ||
Chisei Gen | Deals 14291 PDMG to up to 5 enemies within 5m of the target and decreasing the targest PATK and MATK by 391 for 10s | When attacking, chance to create a gravity well within 5m of the target, knocking down up to 10 enemies and slowing them by 50% and dealing 45396 PDMG within 6s | Increases character PATK and MATK by 69 | Phys Dmg | |
Ming Z Lu | Randomly grants 1-4 buffs, including Crit, AP, Multi, and CD, lasts 10s | When attacking, chance to create a zone that disables skills at the target’s feet and reduces the target’s MSPD for 10s | Increases Multistrike and Multistrike% | ||
Ruri Kazama | Deals 34489 PDMG to up to 5 enemies within 5m of the targest and increasing PATK and MATK by 520 for 12s | When attacking, chant to Inflict Nightmare on up to 5 enemies within 5m of the target for 15s. Enemies within nightmare will take 7022 dmg ever 3s, which ignores armor and causes delay | Increases character HIT% by 1% | Phys Dmg | |
Anjou | Deals 23788 PDMG to up to 5 enemies within 5m of the target, and increading CDR by 567 for 10s. | Knocks away up to 10 enemies within 5m of the target and stopping their time. Allies within a small area gain 50% increase MSPD and 30% CDR for 6s. | CDR Lvl increased by 83, CDR% increased by 2% | Phys Dmg | |
Chime Gen | Creates a shield that absorbs damage for 10s and grants additional dmg reduction | Deals MDMG to up to 10 enemies within 5m of the target, and dealing 50% increased damage vs. monsters. Targets hit deal reduced damage for 10s. | |||
5* | Name | Ultimate | EX | Passive | DMG Type/Other effect |
Zero | Deals 15956 PDMG to up to 5 enemies within 5m of the target and increasing multistrik lvl for 10s | Multistrike Lvl increase by 48, multistrike % increased by 1% | Phys Dmg | ||
Shavee | Creates a great wind, dealing 13120 MDMG to up to 5 enemies within 5m of the target, gains Blessing of Wind, temporarily increasing MSPD when attacked. | When attacking, Shavee has a chance to push away enemies and deal a total of 32688 MDMG | CDR Lvl increased by 58, CDR% increased by 1% | Magic Dmg | |
Kogure Sakurai | Within 5m, deals 20967 PDMG to 5 enemies dealing 0.4*2x DMG | Increases character MDEF by 86 | Phys Dmg | ||
EVA | Deals 8284 PDMG to up to 5 enemies in a straight line and increasing Crit lvl by 300 for 10s. | Crit Lvl increase by 37, Crit % increased by 1% | Phys Dmg | ||
Z | Deals 9741 MDMG to up to 5 enemies within 5m and inflicting 60% slow for 3s | Increases character PATK and MATK by 30 | Magic Dmg | ||
Koshi Uesugi | Deals 14739 PDMG to up to 5 enemies within 5m of the target, 50% bonus dmg vs. monsters. | When attacking, chance to draw in up to 10 enemies within 5m, dealing 21846 MDMG and an additional 20808 MDMG on explosion | AP lvl increased by 75, AP% increased by 1% | Phys Dmg & Magic Dmg | |
Osho | Deals 21675 MDMG to up to 5 enemies within 5m of the target and decreasing the target’s atk by 300 for 8s | Increase character max HP by 4730 | Magic Dmg | ||
Mai Sakatoku | Deals 10169 PDMG that always crits, and increasing character Crit Dmg by 15% for 10s | When hit, chance to grant 230 PDEF and MDEF boost, 20% reduced monster dmg, 20% healing bonus for up to 5 allies within the area, as well as granting a shield that absorbs 81243 dmg. Lasts 6s | Increases character Crit dmg by 5% | Phys Dmg | |
. | Masamune | Encourages allies, increasing characters PDEF and MDEF for 10s | Increases character DEF | ||
Summer Zero | Deals PDMG to up to 5 enemies within 5m of the target and increasing Crit lvl for 10s. | Increases character Crit%, Ultimate Crit lvl boost |